From the Ground Up
A European perspective on design and out of the box thinking with Civil 3D.
About Jack About OveLatest Post
- posted 03/14/07 by Ove Cervin Tunnel - post 3 (last)
- Hi all,
Tunneling time again... ;-)
Sorry it has been two weeks since last time. We've had a full calender including an interesting trip to Las Vegas for a week. Travelling that far from Sweden is a 20+ hour trip with two connections.
This will be the last (for now) post on the creation of a tunnel.
I might pick up on this issue later on when I find another way to do it or to point on some advancements etc.
Last post was about how to create the Assembly from a Polyline. Today I'll present what I have done to get it as a Corridor.
Below you can see that I have used only one Region and a 5m c/c (frequency)

For my Corridor and Assembly I have created a new Code set style called "Tunnel1"

Under Corridor properties I have set up the creation of Surfaces using the Links with their codes.
All Surfaces will be rendered with a Render Material Style. In my case limited to Concrete and Asphalt ("Betong" and "asfalt" in swedish, as you see in the picture)

I have attached the Render Material Style to a Material Name from the AutoCAD rendering function. In this case "Betong/concrete" is pointed to "Concrete,Cast-In-Place.Flat.Grey.1" See below.

That material is set up in the Material Editor.

When those Corridor Surfaces are set and are using materials the tunnel will be like this.

Hope this helps or gives ideas.
Have a great week!
Best regards / Ove Cervin
