From the Ground Up
A European perspective on design and out of the box thinking with Civil 3D.
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- posted 02/16/07 by Jack Strongitharm Visualisation Part 2 – Recycling those lines and surfacing
- Ok we left with having a surface with a hole.
We then want to start to create surfaces within our site.
By this we can reuse lines as many times as we want.
This part will show how to create surfaces and apply a render material.
1. From the boundary line we have an inside channel line for a car park and also a kerb top. Between the kerb top and the boundary line we want to have a landscape strip with a grass finish.

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2. By creating a new surface add the outside boundary line and also the kerb top.

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3. We have triangles also inside the kerb top which we need to remove. So by adding the kerb top line again but this time as a boundary with the hide option will remove the triangles and only surface the two lines we want


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4. Under the surface properties add a render material such as grass

5. Finish and continue creating surfaces with a individual render material
What we see here is that we can use lines in various surfaces to join surfaces and also clean excess triangles.
Then by adding a simple render material to create the final finish.
Next week we look at creating some islands and other level information
Jack Strongitharm
