Wicked Cool Stuff

Dominick Gallegos, Civil 3D Technical Marketing Manager for Autodesk, shares his unique perspective and ideas on the functionality and use of Civil 3D for a range of different project types.

About Dominick

Previous Posts

  • Civil 3D; A History Part Deux

    Posted 09/08/06 by Anthony Governanti

    So to recap where I left off; we had set of tools that started from humble roots to grow into a great civil program, an acquisition, and a couple somewhat new programs given great names that fit the TLA standard at Autodesk. These were my glory days, as I gracefully exited college with two associates degrees in hand, and that innocent and somewhat naive outlook that I was about to take on the world and do great things as a CAD Technician. Then I started working..testing dirt; so much for all that CAD training, but that's another tale for another time.

    Anyway, back to the history lesson; sometime in the early days of the Autodesk/Softdesk relationship, a grass-routes effort was undertaken to develop the 'next big thing' for Civil Engineering software. Some of this effort did see the light of day, and as I've been told (unfortunately, I was out testing dirt on a hot job site in the middle of nowhere NH at the time so this is a story being retold, so please excuse the second hand information) there was a program called AEC-X.

    AECX1_Sm.png
    View image

    This was a mysterious piece of code that was shown by none other then Dave Simeone with Carol Barts at his side at some big Autodesk event back in the day. It showed an alignment being edited on the fly, and the profile built from that alignment automatically updating! Wow, that's cool stuff, but surely it must be parlor tricks or smoke and mirrors; well, yes and no. It certainly wasn't an application you could design a real project with, but then again it wasn't meant to be.It was an experiment to see what could be with the right know-how, and more importantly, with the right investment.

    Now I get to the part where ADT fits in. Part of Autodesk's reason for acquiring Softdesk was for the Civil engineering software, and part of it was for the Architectural software Auto Architect. So a decision was made early on after the acquisition that investment and resources would be pushed towards the architectural side of the house first, and that investment grew into ADT, which represented a significant rework, if not a complete rewrite of the Softdesk architectural code. What this meant for us civil folks is that we got LDD (now LDT) which was a more scaled back approach at 'integrating' the Softdesk code into an AutoCAD desktop application. Several releases of ADT went by, and finally the day came to set 'those civil folks' loose on some R&D money and time! A significant effort was undertaken, and the roots of Civil 3D began to sprout from the minds and hard work of some very talented and very determined folks in Henniker/Manchester (there was a move in 2000 to a new facility in ManchVegas). This will bring us to the beginning of Civil 3D, and probably the biggest chunk of the history lesson...in my next post.

    Till next time,
    Cheers,
    AG


    0 commentsIn Wicked Cool Stuff > Wicked Cool History

  • Buon giorno fellow colleagues!

    Posted 08/29/06 by Anthony Governanti

    So if my Geek-cred wasn't fully established before now with a couple years participation in a Solar Car Club and Radio Station back in college; the time I spent living in a Technically Advanced Residential Dwelling with some great friends of mine; the two and half years as a support technician at Autodesk (I'm sure I've talked on the phone to most of you LDT users at least once in that span of time); the two years as an Applications Engineer; my fourth year participating as an instructor at Autodesk University; and the fact that most of the lights in my current house run on remote controls; if all that was't enough I've decided to jump into the world of Blogging with Wicked Cool Stuff. Its here that I'm going to talk about and share my ideas, tips, tricks, as well as rants and random thoughts about Autodesk Civil 3D; what I consider the best thing to hit the Civil Engineering industry since the Slide Rule.

    So what's this Civil 3D thing?
    Ok, you've heard some rumblings on the newsgroups; talked to some colleagues at a user group meeting, or may have even tried to use the software in your spare time (hmmm, that's a new concept huh? spare time I wonder what its like, I should try to explore it sometime) and you've heard the marketing speak; dynamic modeling, instant updates, 90% time saving, etc, etc, etc. Well I'm here to give you a little history, a little background, and maybe even some insight into what this thing is, and why it might be worth your time to take a look at it, at least before the rest of the world around you has already standardized on it.

    Ok, history time; what three letter acronym (TLA) can be used to describe why Civil 3D exists today? - anyone, Bueller, Bueller - DCA. That's right; some of the old-schoolers in our midst will remember a program that ran as an add-on to AutoCAD called DCA. This program was born from the idea that it's got to be easier to plot survey points in CAD then to have to use a pen or pencil on a drafting board. Over time, the small set of lisp routines for surveyors grew into a fairly complete survey and civil engineering package. As it grew, so did the name, eventually becoming Softdesk.

    This is where my hands-on experience with the software begins, as I learned Softdesk on AutoCAD 13 in school. Yes, I'm a late bloomer; this helps me avoid sayings like 'I remember when DCA came on 32, 5 1/4 inch floppy Disks' or one of my favorites; 'I had the fastest computer in the office; a 286 with 4 MB of ram, man those were the days'. Instead I have fond memories of perfectly timing my regens of a 12 MB drawing so that I could take my lunch break while my Gateway, with 32 MB of ram (the most in the office mind you) worked hard at regenerating my current view to make sure all my Wipeouts were at the correct display order.

    I digress though, back to the lesson; so Softdesk became one of the more popular civil applications for AutoCAD till eventually Autodesk took notice, and acquired the company out of little Henniker, New Hampshire. Two major things came out of this move; Architectural Desktop and Land Development Desktop. Since LDD (yet another TLA (YATLA)) is probably near and dear to most of our hearts, we'll concentrate on LDD, but we'll see why ADT is worth mentioning in the next installment. Bottom line is that LDD consolidated what had become quite a group of modules from Softdesk into the configuration we still see today; Land, Civil Design, and Survey. LDD would grow over the next couple years into a pretty powerful program, especially when coupled with Civil Design. A lot of seats were sold, and a lot of companies around North America standardized on it for site development and subdivision design. We even ran across the occasional municipality or local government that used it for all aspects of civil design including road and highway. Through my time in the field as a user, I got great exposure to the inner workings of LDD and Civil Design, in particular the Pipes routines, and did a lot of work in sub-surface design and site design. What we'll get into next is what was going on at Autodesk during this time, and how it would change the future of civil engineering CAD.

    Till next time,
    Cheers,
    AG

    3 commentsIn Wicked Cool Stuff > Wicked Cool History